XbW: An Introduction to the Object Editor


The object editor allows you to change every property of the user interface. It can be started at any time by pressing the middle mouse button on an object. It will look like this:

The Object Editor

It shows that every object is divided into those elements:

Those elements form a list in a group called "object"; other elements form a list in a group called "window". All "window" groups form a list of all windows. All lists form a "project". All projects form a list of projects, which is the start of the XbW user interface database. To get further into this logic, you will need my documentation, which at this time exists only in german, sorry for that. I'll try to translate as soon as I can. Until then, I hope that somebody may find this thing still useful...
XbW: "X without Bells and Whistles" created by:
Hendrik Maroske, Höhenweg 32, 78315 Radolfzell Germany, Tel.0049-7732-12783
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