Linux Journal Issue #110/June 2003 _______________________________________________________________________________________________________________________________ Features Game Programming with the SDL by Bob Pendleton With this well-tested library, you can easily develop games for Linux and non-Linux platforms. Embedding an SQL Database with SQLite by Michael Owens You don't have to start doing DBA work just to run your SQL application on an embedded system or demo laptop. Simplify your life. A Template-Based Approach to XML Parsing in C++ by John Dubchak Add XML support to your project with the Apache Software Foundation's Xerces parser and some C++ code. Speeding Up the Scientific Process by Sam Clanton Get rapid development and fast number crunching when you integrate critical functions in C into a Matlab project. Indepth Lighting Simulation with Radiance by Anthony W. Kay Turn simple data files into amazing 3-D scenes using free software. Linux for Science Museums by Len Kaplan Love interactvie museums? Volunteer to help make your favorite museum even cooler. Embedded Driving Me Nuts The Driver Model Core, Part I by Greg Kroah-Hartman Memory Leak Detection in C++ by Cal Erickson It's never too soon to fix bugs, and you can start using these tools as soon as your project will compile. Toolbox At the Forge Customizing Plone by Reuven M. Lerner Paranoid Penguin Using Firewall Builder, Part II by Mick Bauer Columns Linux for Suits: Click-N-Run: an Easier Future for Customers? by Doc Searls EOF: Re-energizing the Stunted PC Revolution by Michael L. Robertson Reviews The Sharp Zaurus SL-C700 by Guylhem Aznar SCO Linux 4 by Steve R. Hastings C++ Templates: The Complete Guide by Michael Baxter Departments Letters upFRONT From the Editor On the Web New Products Advertisers Index