qcd (-c -s -geometry +x+y -cmap
)
-s
Make the player smaller. Everything is scaled down by 3/4 and a smaller font is used in the display.
-c
Make the player panel compact. The display is shortened and some button names abbreviated.
-geometry +x+y
One of the Qt-parsed options. This is the standard X11 geometry option. "+x" and "+y" specify the x- and y-coordinates respectively, as measured from the upper-left corner of the screen. If you replace the "+" by a "-", coordinates are from the bottom and/or right of the screen. Here are some examples:
-geometry +0+0
": Puts the player in the upper-left corner of the
screen.-geometry -0+0
": Puts the player in the upper-right corner of the
screen.-geometry +0-0
": Puts the player in the lower-left corner of the
screen.-geometry -0-0
": Puts the player in the lower-right corner of the
screen.-cmap
One of the Qt-parsed options. The player will use a private colormap when this option is present and you're using an 8-bit display.