/* $OpenBSD: wsfb_driver.c,v 1.18 2003/04/02 16:42:13 jason Exp $ */ /* $NetBSD: igs.h,v 1.7 2016/08/18 09:32:26 mrg Exp $ */ /* * Copyright (c) 2001 Matthieu Herrb * 2009 Michael Lorenz * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * - Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * - Redistributions in binary form must reproduce the above * copyright notice, this list of conditions and the following * disclaimer in the documentation and/or other materials provided * with the distribution. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS * FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE * COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, * BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER * CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN * ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE * POSSIBILITY OF SUCH DAMAGE. * */ /* * Based on fbdev.c written by: * * Authors: Alan Hourihane, * Michel Dänzer, */ #include #include #include #include /* all driver need this */ #include "xorg-server.h" #include "xf86.h" #include "xf86_OSproc.h" #include "compiler.h" #include "xf86RamDac.h" #include "exa.h" #ifndef IGS_H #define IGS_H /* private data */ typedef struct { int fd; /* file descriptor of open device */ struct wsdisplay_fbinfo info; /* frame buffer characteristics */ int linebytes; /* number of bytes per row */ volatile uint8_t *reg; unsigned char* fbstart; unsigned char* fbmem; size_t fbmem_len; unsigned long fb_paddr; Bool shadowFB; Bool HWCursor; Bool no_accel; CloseScreenProcPtr CloseScreen; CreateScreenResourcesProcPtr CreateScreenResources; EntityInfoPtr pEnt; struct wsdisplay_cursor cursor; int maskoffset; int Chipset; xf86CursorInfoPtr CursorInfoRec; ExaDriverPtr pExa; int shift, srcoff, srcpitch; uint32_t cmd; #ifdef XFreeXDGA /* DGA info */ DGAModePtr pDGAMode; int nDGAMode; #endif OptionInfoPtr Options; uint8_t mapfmt; } IgsRec, *IgsPtr; #define IGSPTR(p) ((IgsPtr)((p)->driverPrivate)) Bool IgsSetupCursor(ScreenPtr); /* register definitions, from NetBSD's igsfbreg.h */ /* right now we only care about the extended VGA registers */ #define IGS_EXT_IDX 0x3ce #define IGS_EXT_PORT 0x3cf /* [3..0] -> [19..16] of start addr if IGS_EXT_START_ADDR_ON is set */ #define IGS_EXT_START_ADDR 0x10 #define IGS_EXT_START_ADDR_ON 0x10 /* * COPREN - enable direct access to coprocessor registers * COPASELB - select IGS_COP_BASE_B for COP address */ #define IGS_EXT_BIU_MISC_CTL 0x33 #define IGS_EXT_BIU_LINEAREN 0x01 #define IGS_EXT_BIU_LIN2MEM 0x02 #define IGS_EXT_BIU_COPREN 0x04 #define IGS_EXT_BIU_COPASELB 0x08 #define IGS_EXT_BIU_SEGON 0x10 #define IGS_EXT_BIU_SEG2MEM 0x20 /* * Linear Address registers * PCI: don't write directly, just use nomral PCI configuration * ISA: only bits [23..20] are programmable, the rest MBZ */ #define IGS_EXT_LINA_LO 0x34 /* [3..0] -> [23..20] */ #define IGS_EXT_LINA_HI 0x35 /* [7..0] -> [31..24] */ /* Hardware cursor on-screen location and hot spot */ #define IGS_EXT_SPRITE_HSTART_LO 0x50 #define IGS_EXT_SPRITE_HSTART_HI 0x51 /* bits [2..0] */ #define IGS_EXT_SPRITE_HPRESET 0x52 /* bits [5..0] */ #define IGS_EXT_SPRITE_VSTART_LO 0x53 #define IGS_EXT_SPRITE_VSTART_HI 0x54 /* bits [2..0] */ #define IGS_EXT_SPRITE_VPRESET 0x55 /* bits [5..0] */ /* Hardware cursor control */ #define IGS_EXT_SPRITE_CTL 0x56 #define IGS_EXT_SPRITE_VISIBLE 0x01 #define IGS_EXT_SPRITE_64x64 0x02 #define IGS_EXT_SPRITE_DAC_PEL 0x04 /* bits unrelated to sprite control */ #define IGS_EXT_COP_RESET 0x08 /* chip ID */ #define IGS_EXT_CHIP_ID0 0x91 /* 0xa4 for 2010 */ #define IGS_EXT_CHIP_ID1 0x92 /* 0x08 for 2010 */ #define IGS_EXT_CHIP_REV 0x92 /* DAC registers */ /* IGS_EXT_SPRITE_CTL/IGS_EXT_SPRITE_DAC_PEL (3cf/56[2]) == 0 */ #define IGS_PEL_MASK IGS_REG_(0x3c6) /* IGS_EXT_SPRITE_CTL/IGS_EXT_SPRITE_DAC_PEL 3cf/56[2] == 1 */ #define IGS_DAC_CMD IGS_REG_(0x3c6) /* * Palette Read/Write: write palette index to the index port. * Read/write R/G/B in three consecutive accesses to data port. * After third access to data the index is autoincremented and you can * proceed with reading/writing data port for the next entry. * * When IGS_EXT_SPRITE_DAC_PEL bit in sprite control is set, these * registers are used to access sprite (i.e. cursor) 2-color palette. * (NB: apparently, in this mode index autoincrement doesn't work). */ #define IGS_DAC_PEL_READ_IDX IGS_REG_(0x3c7) #define IGS_DAC_PEL_WRITE_IDX IGS_REG_(0x3c8) #define IGS_DAC_PEL_DATA IGS_REG_(0x3c9) /* blitter registers */ #define IGS_MEM_MMIO_SELECT 0x00800000 /* memory mapped i/o */ #define IGS_MEM_BE_SELECT 0x00400000 /* endian select */ #define IGS_COP_BASE_A 0xaf000 /* COPASELB == 0 */ #define IGS_COP_BASE_B 0xbf000 /* COPASELB == 1 */ /* * NB: Loaded width values should be 1 less than the actual width! */ /* * Coprocessor control. */ #define IGS_COP_CTL_REG 0x011 #define IGS_COP_CTL_HBRDYZ 0x01 #define IGS_COP_CTL_HFEMPTZ 0x02 #define IGS_COP_CTL_CMDFF 0x04 #define IGS_COP_CTL_SOP 0x08 /* rw */ #define IGS_COP_CTL_OPS 0x10 #define IGS_COP_CTL_TER 0x20 /* rw */ #define IGS_COP_CTL_HBACKZ 0x40 #define IGS_COP_CTL_BUSY 0x80 /* * Source(s) and destination widths. * 16 bit registers. Only bits [11..0] are used. */ #define IGS_COP_SRC_MAP_WIDTH_REG 0x018 #define IGS_COP_SRC2_MAP_WIDTH_REG 0x118 #define IGS_COP_DST_MAP_WIDTH_REG 0x218 /* * Bitmap depth. */ #define IGS_COP_MAP_FMT_REG 0x01c #define IGS_COP_MAP_8BPP 0x00 #define IGS_COP_MAP_16BPP 0x01 #define IGS_COP_MAP_24BPP 0x02 #define IGS_COP_MAP_32BPP 0x03 /* * Binary operations are defined below. S - source, D - destination, * N - not; a - and, o - or, x - xor. * * For ternary operations, foreground mix function is one of 256 * ternary raster operations defined by Win32 API; background mix is * ignored. */ #define IGS_COP_FG_MIX_REG 0x048 #define IGS_COP_BG_MIX_REG 0x049 #define IGS_COP_MIX_0 0x0 #define IGS_COP_MIX_SaD 0x1 #define IGS_COP_MIX_SaND 0x2 #define IGS_COP_MIX_S 0x3 #define IGS_COP_MIX_NSaD 0x4 #define IGS_COP_MIX_D 0x5 #define IGS_COP_MIX_SxD 0x6 #define IGS_COP_MIX_SoD 0x7 #define IGS_COP_MIX_NSaND 0x8 #define IGS_COP_MIX_SxND 0x9 #define IGS_COP_MIX_ND 0xa #define IGS_COP_MIX_SoND 0xb #define IGS_COP_MIX_NS 0xc #define IGS_COP_MIX_NSoD 0xd #define IGS_COP_MIX_NSoND 0xe #define IGS_COP_MIX_1 0xf #define IGS_PLANE_MASK_REG 0x50 /* * Foreground/background colours (24 bit). * Selected by bits in IGS_COP_PIXEL_OP_3_REG. */ #define IGS_COP_FG_REG 0x058 #define IGS_COP_BG_REG 0x05C /* * Horizontal/vertical dimensions of pixel blit function. * 16 bit registers. Only [11..0] are used. */ #define IGS_COP_WIDTH_REG 0x060 #define IGS_COP_HEIGHT_REG 0x062 /* * Only bits [21..0] are used. */ #define IGS_COP_SRC_BASE_REG 0x070 /* only for 24bpp Src Color Tiling */ #define IGS_COP_SRC_START_REG 0x170 #define IGS_COP_SRC2_START_REG 0x174 #define IGS_COP_DST_START_REG 0x178 /* * Destination phase angle for 24bpp. */ #define IGS_COP_DST_X_PHASE_REG 0x078 #define IGS_COP_DST_X_PHASE_MASK 0x07 /* * Pixel operation: Direction and draw mode. * When an octant bit is set, that axis is traversed backwards. */ #define IGS_COP_PIXEL_OP_REG 0x07c #define IGS_COP_OCTANT_Y_NEG 0x00000002 /* 0: top down, 1: bottom up */ #define IGS_COP_OCTANT_X_NEG 0x00000004 /* 0: l2r, 1: r2l */ #define IGS_COP_DRAW_ALL 0x00000000 #define IGS_COP_DRAW_FIRST_NULL 0x00000010 #define IGS_COP_DRAW_LAST_NULL 0x00000020 /* * Pixel operation: Pattern operation. */ #define IGS_COP_PPM_TEXT 0x00001000 #define IGS_COP_PPM_TILE 0x00002000 #define IGS_COP_PPM_LINE 0x00003000 #define IGS_COP_PPM_TRANSPARENT 0x00004000/* "or" with one of the above */ #define IGS_COP_PPM_FIXED_FG 0x00008000 #define IGS_COP_PPM_SRC_COLOR_TILE 0x00009000 /* * Pixel operation: Host CPU access (host blit) to graphics engine. */ #define IGS_COP_HBLTR 0x00010000 /* enable read from engine */ #define IGS_COP_HBLTW 0x00020000 /* enable write to engine */ /* * Pixel operation: Operation function of graphic engine. */ #define IGS_COP_OP_STROKE 0x04000000 /* short stroke */ #define IGS_COP_OP_LINE 0x05000000 /* bresenham line draw */ #define IGS_COP_OP_PXBLT 0x08000000 /* pixel blit */ #define IGS_COP_OP_PXBLT_INV 0x09000000 /* invert pixel blit */ #define IGS_COP_OP_PXBLT_3 0x0a000000 /* ternary pixel blit */ /* select fg/bg source: 0 - fg/bg color reg, 1 - src1 map */ #define IGS_COP_OP_FG_FROM_SRC 0x20000000 #define IGS_COP_OP_BG_FROM_SRC 0x80000000 #define IGS_CLOCK_REF 14318 /*24576*/ /* KHz */ #define IGS_SCALE(p) ((p) ? (2 * (p)) : 1) #define IGS_CLOCK(m,n,p) \ ((IGS_CLOCK_REF * ((m) + 1)) / (((n) + 1) * IGS_SCALE(p))) #define IGS_MAX_CLOCK 260000 #define IGS_MIN_VCO 115000 static __inline uint8_t igs_idx_read(u_int idxport, uint8_t idx) { outb(idxport, idx); return inb(idxport + 1); } static __inline void igs_idx_write(u_int idxport, uint8_t idx, uint8_t val) { outb(idxport, idx); outb(idxport + 1, val); } /* sugar for extended registers */ #define igs_ext_read(x) (igs_idx_read(IGS_EXT_IDX,(x))) #define igs_ext_write(x, v) (igs_idx_write((IGS_EXT_IDX,(x),(v))) Bool IgsInitAccel(ScreenPtr); #endif