/* * Copyright © 2021 Google, Inc. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. */ #include "freedreno_autotune.h" #include "freedreno_batch.h" #include "freedreno_util.h" /** * Tracks, for a given batch key (which maps to a FBO/framebuffer state), * * ralloc parent is fd_autotune::ht */ struct fd_batch_history { struct fd_batch_key *key; /* Entry in fd_autotune::lru: */ struct list_head node; unsigned num_results; /** * List of recent fd_batch_result's */ struct list_head results; #define MAX_RESULTS 5 }; static struct fd_batch_history * get_history(struct fd_autotune *at, struct fd_batch *batch) { struct fd_batch_history *history; /* draw batches should still have their key at this point. */ assert(batch->key || batch->nondraw); if (!batch->key) return NULL; struct hash_entry *entry = _mesa_hash_table_search_pre_hashed(at->ht, batch->hash, batch->key); if (entry) { history = entry->data; goto found; } history = rzalloc_size(at->ht, sizeof(*history)); history->key = fd_batch_key_clone(history, batch->key); list_inithead(&history->node); list_inithead(&history->results); /* Note: We cap # of cached GMEM states at 20.. so assuming double- * buffering, 40 should be a good place to cap cached autotune state */ if (at->ht->entries >= 40) { struct fd_batch_history *last = list_last_entry(&at->lru, struct fd_batch_history, node); _mesa_hash_table_remove_key(at->ht, last->key); list_del(&last->node); ralloc_free(last); } _mesa_hash_table_insert_pre_hashed(at->ht, batch->hash, history->key, history); found: /* Move to the head of the LRU: */ list_delinit(&history->node); list_add(&history->node, &at->lru); return history; } static void result_destructor(void *r) { struct fd_batch_result *result = r; /* Just in case we manage to somehow still be on the pending_results list: */ list_del(&result->node); } static struct fd_batch_result * get_result(struct fd_autotune *at, struct fd_batch_history *history) { struct fd_batch_result *result = rzalloc_size(history, sizeof(*result)); result->fence = ++at->fence_counter; /* pre-increment so zero isn't valid fence */ result->idx = at->idx_counter++; if (at->idx_counter >= ARRAY_SIZE(at->results->result)) at->idx_counter = 0; result->history = history; list_addtail(&result->node, &at->pending_results); ralloc_set_destructor(result, result_destructor); return result; } static void process_results(struct fd_autotune *at) { uint32_t current_fence = at->results->fence; list_for_each_entry_safe (struct fd_batch_result, result, &at->pending_results, node) { if (result->fence > current_fence) break; struct fd_batch_history *history = result->history; result->samples_passed = at->results->result[result->idx].samples_end - at->results->result[result->idx].samples_start; list_delinit(&result->node); list_add(&result->node, &history->results); if (history->num_results < MAX_RESULTS) { history->num_results++; } else { /* Once above a limit, start popping old results off the * tail of the list: */ struct fd_batch_result *old_result = list_last_entry(&history->results, struct fd_batch_result, node); list_delinit(&old_result->node); ralloc_free(old_result); } } } static bool fallback_use_bypass(struct fd_batch *batch) { struct pipe_framebuffer_state *pfb = &batch->framebuffer; /* Fallback logic if we have no historical data about the rendertarget: */ if (batch->cleared || batch->gmem_reason || (batch->num_draws > 5) || (pfb->samples > 1)) { return false; } return true; } /** * A magic 8-ball that tells the gmem code whether we should do bypass mode * for moar fps. */ bool fd_autotune_use_bypass(struct fd_autotune *at, struct fd_batch *batch) { struct pipe_framebuffer_state *pfb = &batch->framebuffer; process_results(at); /* Only enable on gen's that opt-in (and actually have sample-passed * collection wired up: */ if (!batch->ctx->screen->gmem_reason_mask) return fallback_use_bypass(batch); if (batch->gmem_reason & ~batch->ctx->screen->gmem_reason_mask) return fallback_use_bypass(batch); for (unsigned i = 0; i < pfb->nr_cbufs; i++) { /* If ms-rtt is involved, force GMEM, as we don't currently * implement a temporary render target that we can MSAA resolve * from */ if (pfb->cbufs[i] && pfb->cbufs[i]->nr_samples) return fallback_use_bypass(batch); } struct fd_batch_history *history = get_history(at, batch); if (!history) return fallback_use_bypass(batch); batch->autotune_result = get_result(at, history); batch->autotune_result->cost = batch->cost; bool use_bypass = fallback_use_bypass(batch); if (use_bypass) return true; if (history->num_results > 0) { uint32_t total_samples = 0; // TODO we should account for clears somehow // TODO should we try to notice if there is a drastic change from // frame to frame? list_for_each_entry (struct fd_batch_result, result, &history->results, node) { total_samples += result->samples_passed; } float avg_samples = (float)total_samples / (float)history->num_results; /* Low sample count could mean there was only a clear.. or there was * a clear plus draws that touch no or few samples */ if (avg_samples < 500.0) return true; /* Cost-per-sample is an estimate for the average number of reads+ * writes for a given passed sample. */ float sample_cost = batch->cost; sample_cost /= batch->num_draws; float total_draw_cost = (avg_samples * sample_cost) / batch->num_draws; DBG("%08x:%u\ttotal_samples=%u, avg_samples=%f, sample_cost=%f, " "total_draw_cost=%f\n", batch->hash, batch->num_draws, total_samples, avg_samples, sample_cost, total_draw_cost); if (total_draw_cost < 3000.0) return true; } return use_bypass; } void fd_autotune_init(struct fd_autotune *at, struct fd_device *dev) { at->ht = _mesa_hash_table_create(NULL, fd_batch_key_hash, fd_batch_key_equals); list_inithead(&at->lru); at->results_mem = fd_bo_new(dev, sizeof(struct fd_autotune_results), 0, "autotune"); at->results = fd_bo_map(at->results_mem); list_inithead(&at->pending_results); } void fd_autotune_fini(struct fd_autotune *at) { _mesa_hash_table_destroy(at->ht, NULL); fd_bo_del(at->results_mem); }