/* * Copyright 2017 Advanced Micro Devices, Inc. * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * on the rights to use, copy, modify, merge, publish, distribute, sub * license, and/or sell copies of the Software, and to permit persons to whom * the Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE * USE OR OTHER DEALINGS IN THE SOFTWARE. */ /* * This is ported mostly out of radeonsi, if we can drop TGSI, we can likely * make a lot this go away. */ #include "nir_to_tgsi_info.h" #include "util/u_math.h" #include "nir.h" #include "nir_deref.h" #include "tgsi/tgsi_scan.h" #include "tgsi/tgsi_from_mesa.h" static nir_variable* tex_get_texture_var(nir_tex_instr *instr) { for (unsigned i = 0; i < instr->num_srcs; i++) { switch (instr->src[i].src_type) { case nir_tex_src_texture_deref: return nir_deref_instr_get_variable(nir_src_as_deref(instr->src[i].src)); default: break; } } return NULL; } static nir_variable* intrinsic_get_var(nir_intrinsic_instr *instr) { return nir_deref_instr_get_variable(nir_src_as_deref(instr->src[0])); } static void gather_usage_helper(const nir_deref_instr **deref_ptr, unsigned location, uint8_t mask, uint8_t *usage_mask) { for (; *deref_ptr; deref_ptr++) { const nir_deref_instr *deref = *deref_ptr; switch (deref->deref_type) { case nir_deref_type_array: { bool is_compact = nir_deref_instr_get_variable(deref)->data.compact; unsigned elem_size = is_compact ? DIV_ROUND_UP(glsl_get_length(deref->type), 4) : glsl_count_attribute_slots(deref->type, false); if (nir_src_is_const(deref->arr.index)) { if (is_compact) { location += nir_src_as_uint(deref->arr.index) / 4; mask <<= nir_src_as_uint(deref->arr.index) % 4; } else location += elem_size * nir_src_as_uint(deref->arr.index); } else { unsigned array_elems = glsl_get_length(deref_ptr[-1]->type); for (unsigned i = 0; i < array_elems; i++) { gather_usage_helper(deref_ptr + 1, location + elem_size * i, mask, usage_mask); } return; } break; } case nir_deref_type_struct: { const struct glsl_type *parent_type = deref_ptr[-1]->type; unsigned index = deref->strct.index; for (unsigned i = 0; i < index; i++) { const struct glsl_type *ft = glsl_get_struct_field(parent_type, i); location += glsl_count_attribute_slots(ft, false); } break; } default: unreachable("Unhandled deref type in gather_components_used_helper"); } } usage_mask[location] |= mask & 0xf; if (mask & 0xf0) usage_mask[location + 1] |= (mask >> 4) & 0xf; } static void gather_usage(const nir_deref_instr *deref, uint8_t mask, uint8_t *usage_mask) { nir_deref_path path; nir_deref_path_init(&path, (nir_deref_instr *)deref, NULL); unsigned location_frac = path.path[0]->var->data.location_frac; if (glsl_type_is_64bit(deref->type)) { uint8_t new_mask = 0; for (unsigned i = 0; i < 4; i++) { if (mask & (1 << i)) new_mask |= 0x3 << (2 * i); } mask = new_mask << location_frac; } else { mask <<= location_frac; mask &= 0xf; } gather_usage_helper((const nir_deref_instr **)&path.path[1], path.path[0]->var->data.driver_location, mask, usage_mask); nir_deref_path_finish(&path); } static void gather_intrinsic_load_deref_info(const nir_shader *nir, const nir_intrinsic_instr *instr, const nir_deref_instr *deref, bool need_texcoord, nir_variable *var, struct tgsi_shader_info *info) { assert(var && var->data.mode == nir_var_shader_in); if (nir->info.stage == MESA_SHADER_FRAGMENT) gather_usage(deref, nir_ssa_def_components_read(&instr->dest.ssa), info->input_usage_mask); switch (nir->info.stage) { case MESA_SHADER_VERTEX: { break; } default: { unsigned semantic_name, semantic_index; tgsi_get_gl_varying_semantic(var->data.location, need_texcoord, &semantic_name, &semantic_index); if (semantic_name == TGSI_SEMANTIC_COLOR) { uint8_t mask = nir_ssa_def_components_read(&instr->dest.ssa); info->colors_read |= mask << (semantic_index * 4); } if (semantic_name == TGSI_SEMANTIC_FACE) { info->uses_frontface = true; } break; } } } static void scan_instruction(const struct nir_shader *nir, bool need_texcoord, struct tgsi_shader_info *info, nir_instr *instr) { if (instr->type == nir_instr_type_alu) { nir_alu_instr *alu = nir_instr_as_alu(instr); switch (alu->op) { case nir_op_fddx: case nir_op_fddy: case nir_op_fddx_fine: case nir_op_fddy_fine: case nir_op_fddx_coarse: case nir_op_fddy_coarse: info->uses_derivatives = true; break; default: break; } } else if (instr->type == nir_instr_type_tex) { nir_tex_instr *tex = nir_instr_as_tex(instr); nir_variable *texture = tex_get_texture_var(tex); if (!texture) { info->samplers_declared |= u_bit_consecutive(tex->sampler_index, 1); } else { if (texture->data.bindless) info->uses_bindless_samplers = true; } switch (tex->op) { case nir_texop_tex: case nir_texop_txb: case nir_texop_lod: info->uses_derivatives = true; break; default: break; } } else if (instr->type == nir_instr_type_intrinsic) { nir_intrinsic_instr *intr = nir_instr_as_intrinsic(instr); switch (intr->intrinsic) { case nir_intrinsic_load_front_face: info->uses_frontface = 1; break; case nir_intrinsic_load_instance_id: info->uses_instanceid = 1; break; case nir_intrinsic_load_invocation_id: info->uses_invocationid = true; break; case nir_intrinsic_load_num_workgroups: info->uses_grid_size = true; break; case nir_intrinsic_load_workgroup_size: /* The block size is translated to IMM with a fixed block size. */ if (info->properties[TGSI_PROPERTY_CS_FIXED_BLOCK_WIDTH] == 0) info->uses_block_size = true; break; case nir_intrinsic_load_local_invocation_id: case nir_intrinsic_load_workgroup_id: { unsigned mask = nir_ssa_def_components_read(&intr->dest.ssa); while (mask) { unsigned i = u_bit_scan(&mask); if (intr->intrinsic == nir_intrinsic_load_workgroup_id) info->uses_block_id[i] = true; else info->uses_thread_id[i] = true; } break; } case nir_intrinsic_load_vertex_id: info->uses_vertexid = 1; break; case nir_intrinsic_load_vertex_id_zero_base: info->uses_vertexid_nobase = 1; break; case nir_intrinsic_load_base_vertex: info->uses_basevertex = 1; break; case nir_intrinsic_load_draw_id: info->uses_drawid = 1; break; case nir_intrinsic_load_primitive_id: info->uses_primid = 1; break; case nir_intrinsic_load_sample_mask_in: info->reads_samplemask = true; break; case nir_intrinsic_load_tess_level_inner: case nir_intrinsic_load_tess_level_outer: info->reads_tess_factors = true; break; case nir_intrinsic_bindless_image_load: info->uses_bindless_images = true; if (nir_intrinsic_image_dim(intr) == GLSL_SAMPLER_DIM_BUF) info->uses_bindless_buffer_load = true; else info->uses_bindless_image_load = true; break; case nir_intrinsic_bindless_image_size: case nir_intrinsic_bindless_image_samples: info->uses_bindless_images = true; break; case nir_intrinsic_bindless_image_store: info->uses_bindless_images = true; if (nir_intrinsic_image_dim(intr) == GLSL_SAMPLER_DIM_BUF) info->uses_bindless_buffer_store = true; else info->uses_bindless_image_store = true; info->writes_memory = true; break; case nir_intrinsic_image_deref_store: info->writes_memory = true; break; case nir_intrinsic_bindless_image_atomic_add: case nir_intrinsic_bindless_image_atomic_imin: case nir_intrinsic_bindless_image_atomic_imax: case nir_intrinsic_bindless_image_atomic_umin: case nir_intrinsic_bindless_image_atomic_umax: case nir_intrinsic_bindless_image_atomic_and: case nir_intrinsic_bindless_image_atomic_or: case nir_intrinsic_bindless_image_atomic_xor: case nir_intrinsic_bindless_image_atomic_exchange: case nir_intrinsic_bindless_image_atomic_comp_swap: info->uses_bindless_images = true; if (nir_intrinsic_image_dim(intr) == GLSL_SAMPLER_DIM_BUF) info->uses_bindless_buffer_atomic = true; else info->uses_bindless_image_atomic = true; info->writes_memory = true; break; case nir_intrinsic_image_deref_atomic_add: case nir_intrinsic_image_deref_atomic_imin: case nir_intrinsic_image_deref_atomic_imax: case nir_intrinsic_image_deref_atomic_umin: case nir_intrinsic_image_deref_atomic_umax: case nir_intrinsic_image_deref_atomic_and: case nir_intrinsic_image_deref_atomic_or: case nir_intrinsic_image_deref_atomic_xor: case nir_intrinsic_image_deref_atomic_exchange: case nir_intrinsic_image_deref_atomic_comp_swap: info->writes_memory = true; break; case nir_intrinsic_store_ssbo: case nir_intrinsic_ssbo_atomic_add: case nir_intrinsic_ssbo_atomic_imin: case nir_intrinsic_ssbo_atomic_umin: case nir_intrinsic_ssbo_atomic_imax: case nir_intrinsic_ssbo_atomic_umax: case nir_intrinsic_ssbo_atomic_and: case nir_intrinsic_ssbo_atomic_or: case nir_intrinsic_ssbo_atomic_xor: case nir_intrinsic_ssbo_atomic_exchange: case nir_intrinsic_ssbo_atomic_comp_swap: info->writes_memory = true; break; case nir_intrinsic_load_deref: { nir_variable *var = intrinsic_get_var(intr); nir_variable_mode mode = var->data.mode; nir_deref_instr *const deref = nir_src_as_deref(intr->src[0]); enum glsl_base_type base_type = glsl_get_base_type(glsl_without_array(var->type)); if (nir_deref_instr_has_indirect(deref)) { if (mode == nir_var_shader_in) info->indirect_files |= (1 << TGSI_FILE_INPUT); } if (mode == nir_var_shader_in) { gather_intrinsic_load_deref_info(nir, intr, deref, need_texcoord, var, info); switch (var->data.interpolation) { case INTERP_MODE_NONE: if (glsl_base_type_is_integer(base_type)) break; FALLTHROUGH; case INTERP_MODE_SMOOTH: if (var->data.sample) info->uses_persp_sample = true; else if (var->data.centroid) info->uses_persp_centroid = true; else info->uses_persp_center = true; break; case INTERP_MODE_NOPERSPECTIVE: if (var->data.sample) info->uses_linear_sample = true; else if (var->data.centroid) info->uses_linear_centroid = true; else info->uses_linear_center = true; break; } } break; } case nir_intrinsic_interp_deref_at_centroid: case nir_intrinsic_interp_deref_at_sample: case nir_intrinsic_interp_deref_at_offset: { enum glsl_interp_mode interp = intrinsic_get_var(intr)->data.interpolation; switch (interp) { case INTERP_MODE_SMOOTH: case INTERP_MODE_NONE: if (intr->intrinsic == nir_intrinsic_interp_deref_at_centroid) info->uses_persp_opcode_interp_centroid = true; else if (intr->intrinsic == nir_intrinsic_interp_deref_at_sample) info->uses_persp_opcode_interp_sample = true; else info->uses_persp_opcode_interp_offset = true; break; case INTERP_MODE_NOPERSPECTIVE: if (intr->intrinsic == nir_intrinsic_interp_deref_at_centroid) info->uses_linear_opcode_interp_centroid = true; else if (intr->intrinsic == nir_intrinsic_interp_deref_at_sample) info->uses_linear_opcode_interp_sample = true; else info->uses_linear_opcode_interp_offset = true; break; case INTERP_MODE_FLAT: break; default: unreachable("Unsupported interpoation type"); } break; } default: break; } } } void nir_tgsi_scan_shader(const struct nir_shader *nir, struct tgsi_shader_info *info, bool need_texcoord) { nir_function *func; unsigned i; info->processor = pipe_shader_type_from_mesa(nir->info.stage); info->num_tokens = 2; /* indicate that the shader is non-empty */ info->num_instructions = 2; info->properties[TGSI_PROPERTY_NEXT_SHADER] = pipe_shader_type_from_mesa(nir->info.next_stage); if (nir->info.stage == MESA_SHADER_VERTEX) { info->properties[TGSI_PROPERTY_VS_WINDOW_SPACE_POSITION] = nir->info.vs.window_space_position; } if (nir->info.stage == MESA_SHADER_TESS_CTRL) { info->properties[TGSI_PROPERTY_TCS_VERTICES_OUT] = nir->info.tess.tcs_vertices_out; } if (nir->info.stage == MESA_SHADER_TESS_EVAL) { if (nir->info.tess.primitive_mode == GL_ISOLINES) info->properties[TGSI_PROPERTY_TES_PRIM_MODE] = PIPE_PRIM_LINES; else info->properties[TGSI_PROPERTY_TES_PRIM_MODE] = nir->info.tess.primitive_mode; STATIC_ASSERT((TESS_SPACING_EQUAL + 1) % 3 == PIPE_TESS_SPACING_EQUAL); STATIC_ASSERT((TESS_SPACING_FRACTIONAL_ODD + 1) % 3 == PIPE_TESS_SPACING_FRACTIONAL_ODD); STATIC_ASSERT((TESS_SPACING_FRACTIONAL_EVEN + 1) % 3 == PIPE_TESS_SPACING_FRACTIONAL_EVEN); info->properties[TGSI_PROPERTY_TES_SPACING] = (nir->info.tess.spacing + 1) % 3; info->properties[TGSI_PROPERTY_TES_VERTEX_ORDER_CW] = !nir->info.tess.ccw; info->properties[TGSI_PROPERTY_TES_POINT_MODE] = nir->info.tess.point_mode; } if (nir->info.stage == MESA_SHADER_GEOMETRY) { info->properties[TGSI_PROPERTY_GS_INPUT_PRIM] = nir->info.gs.input_primitive; info->properties[TGSI_PROPERTY_GS_OUTPUT_PRIM] = nir->info.gs.output_primitive; info->properties[TGSI_PROPERTY_GS_MAX_OUTPUT_VERTICES] = nir->info.gs.vertices_out; info->properties[TGSI_PROPERTY_GS_INVOCATIONS] = nir->info.gs.invocations; } if (nir->info.stage == MESA_SHADER_FRAGMENT) { info->properties[TGSI_PROPERTY_FS_EARLY_DEPTH_STENCIL] = nir->info.fs.early_fragment_tests | nir->info.fs.post_depth_coverage; info->properties[TGSI_PROPERTY_FS_POST_DEPTH_COVERAGE] = nir->info.fs.post_depth_coverage; if (nir->info.fs.pixel_center_integer) { info->properties[TGSI_PROPERTY_FS_COORD_PIXEL_CENTER] = TGSI_FS_COORD_PIXEL_CENTER_INTEGER; } if (nir->info.fs.depth_layout != FRAG_DEPTH_LAYOUT_NONE) { switch (nir->info.fs.depth_layout) { case FRAG_DEPTH_LAYOUT_ANY: info->properties[TGSI_PROPERTY_FS_DEPTH_LAYOUT] = TGSI_FS_DEPTH_LAYOUT_ANY; break; case FRAG_DEPTH_LAYOUT_GREATER: info->properties[TGSI_PROPERTY_FS_DEPTH_LAYOUT] = TGSI_FS_DEPTH_LAYOUT_GREATER; break; case FRAG_DEPTH_LAYOUT_LESS: info->properties[TGSI_PROPERTY_FS_DEPTH_LAYOUT] = TGSI_FS_DEPTH_LAYOUT_LESS; break; case FRAG_DEPTH_LAYOUT_UNCHANGED: info->properties[TGSI_PROPERTY_FS_DEPTH_LAYOUT] = TGSI_FS_DEPTH_LAYOUT_UNCHANGED; break; default: unreachable("Unknow depth layout"); } } } if (gl_shader_stage_is_compute(nir->info.stage)) { info->properties[TGSI_PROPERTY_CS_FIXED_BLOCK_WIDTH] = nir->info.workgroup_size[0]; info->properties[TGSI_PROPERTY_CS_FIXED_BLOCK_HEIGHT] = nir->info.workgroup_size[1]; info->properties[TGSI_PROPERTY_CS_FIXED_BLOCK_DEPTH] = nir->info.workgroup_size[2]; } i = 0; uint64_t processed_inputs = 0; nir_foreach_shader_in_variable(variable, nir) { unsigned semantic_name, semantic_index; const struct glsl_type *type = variable->type; if (nir_is_arrayed_io(variable, nir->info.stage)) { assert(glsl_type_is_array(type)); type = glsl_get_array_element(type); } unsigned attrib_count = variable->data.compact ? DIV_ROUND_UP(glsl_get_length(type), 4) : glsl_count_attribute_slots(type, nir->info.stage == MESA_SHADER_VERTEX); i = variable->data.driver_location; /* Vertex shader inputs don't have semantics. The state * tracker has already mapped them to attributes via * variable->data.driver_location. */ if (nir->info.stage == MESA_SHADER_VERTEX) { continue; } for (unsigned j = 0; j < attrib_count; j++, i++) { if (processed_inputs & ((uint64_t)1 << i)) continue; processed_inputs |= ((uint64_t)1 << i); tgsi_get_gl_varying_semantic(variable->data.location + j, need_texcoord, &semantic_name, &semantic_index); info->input_semantic_name[i] = semantic_name; info->input_semantic_index[i] = semantic_index; if (semantic_name == TGSI_SEMANTIC_PRIMID) info->uses_primid = true; enum glsl_base_type base_type = glsl_get_base_type(glsl_without_array(variable->type)); if (variable->data.centroid) info->input_interpolate_loc[i] = TGSI_INTERPOLATE_LOC_CENTROID; if (variable->data.sample) info->input_interpolate_loc[i] = TGSI_INTERPOLATE_LOC_SAMPLE; switch (variable->data.interpolation) { case INTERP_MODE_NONE: if (glsl_base_type_is_integer(base_type)) { info->input_interpolate[i] = TGSI_INTERPOLATE_CONSTANT; break; } if (semantic_name == TGSI_SEMANTIC_COLOR) { info->input_interpolate[i] = TGSI_INTERPOLATE_COLOR; break; } FALLTHROUGH; case INTERP_MODE_SMOOTH: assert(!glsl_base_type_is_integer(base_type)); info->input_interpolate[i] = TGSI_INTERPOLATE_PERSPECTIVE; break; case INTERP_MODE_NOPERSPECTIVE: assert(!glsl_base_type_is_integer(base_type)); info->input_interpolate[i] = TGSI_INTERPOLATE_LINEAR; break; case INTERP_MODE_FLAT: info->input_interpolate[i] = TGSI_INTERPOLATE_CONSTANT; break; } } } info->num_inputs = nir->num_inputs; if (nir->info.io_lowered) { info->num_inputs = util_bitcount64(nir->info.inputs_read); if (nir->info.inputs_read_indirectly) info->indirect_files |= 1 << TGSI_FILE_INPUT; info->file_max[TGSI_FILE_INPUT] = info->num_inputs - 1; } else { int max = info->file_max[TGSI_FILE_INPUT] = -1; nir_foreach_shader_in_variable(var, nir) { int slots = glsl_count_attribute_slots(var->type, false); int tmax = var->data.driver_location + slots - 1; if (tmax > max) max = tmax; info->file_max[TGSI_FILE_INPUT] = max; } } i = 0; uint64_t processed_outputs = 0; unsigned num_outputs = 0; nir_foreach_shader_out_variable(variable, nir) { unsigned semantic_name, semantic_index; i = variable->data.driver_location; const struct glsl_type *type = variable->type; if (nir_is_arrayed_io(variable, nir->info.stage)) { assert(glsl_type_is_array(type)); type = glsl_get_array_element(type); } unsigned attrib_count = variable->data.compact ? DIV_ROUND_UP(glsl_get_length(type), 4) : glsl_count_attribute_slots(type, false); for (unsigned k = 0; k < attrib_count; k++, i++) { if (nir->info.stage == MESA_SHADER_FRAGMENT) { tgsi_get_gl_frag_result_semantic(variable->data.location + k, &semantic_name, &semantic_index); /* Adjust for dual source blending */ if (variable->data.index > 0) { semantic_index++; } } else { tgsi_get_gl_varying_semantic(variable->data.location + k, need_texcoord, &semantic_name, &semantic_index); } unsigned num_components = 4; unsigned vector_elements = glsl_get_vector_elements(glsl_without_array(variable->type)); if (vector_elements) num_components = vector_elements; unsigned component = variable->data.location_frac; if (glsl_type_is_64bit(glsl_without_array(variable->type))) { if (glsl_type_is_dual_slot(glsl_without_array(variable->type)) && k % 2) { num_components = (num_components * 2) - 4; component = 0; } else { num_components = MIN2(num_components * 2, 4); } } ubyte usagemask = 0; for (unsigned j = component; j < num_components + component; j++) { switch (j) { case 0: usagemask |= TGSI_WRITEMASK_X; break; case 1: usagemask |= TGSI_WRITEMASK_Y; break; case 2: usagemask |= TGSI_WRITEMASK_Z; break; case 3: usagemask |= TGSI_WRITEMASK_W; break; default: unreachable("error calculating component index"); } } unsigned gs_out_streams; if (variable->data.stream & NIR_STREAM_PACKED) { gs_out_streams = variable->data.stream & ~NIR_STREAM_PACKED; } else { assert(variable->data.stream < 4); gs_out_streams = 0; for (unsigned j = 0; j < num_components; ++j) gs_out_streams |= variable->data.stream << (2 * (component + j)); } unsigned streamx = gs_out_streams & 3; unsigned streamy = (gs_out_streams >> 2) & 3; unsigned streamz = (gs_out_streams >> 4) & 3; unsigned streamw = (gs_out_streams >> 6) & 3; if (usagemask & TGSI_WRITEMASK_X) { info->output_usagemask[i] |= TGSI_WRITEMASK_X; info->output_streams[i] |= streamx; info->num_stream_output_components[streamx]++; } if (usagemask & TGSI_WRITEMASK_Y) { info->output_usagemask[i] |= TGSI_WRITEMASK_Y; info->output_streams[i] |= streamy << 2; info->num_stream_output_components[streamy]++; } if (usagemask & TGSI_WRITEMASK_Z) { info->output_usagemask[i] |= TGSI_WRITEMASK_Z; info->output_streams[i] |= streamz << 4; info->num_stream_output_components[streamz]++; } if (usagemask & TGSI_WRITEMASK_W) { info->output_usagemask[i] |= TGSI_WRITEMASK_W; info->output_streams[i] |= streamw << 6; info->num_stream_output_components[streamw]++; } /* make sure we only count this location once against * the num_outputs counter. */ if (processed_outputs & ((uint64_t)1 << i)) continue; processed_outputs |= ((uint64_t)1 << i); num_outputs++; info->output_semantic_name[i] = semantic_name; info->output_semantic_index[i] = semantic_index; switch (semantic_name) { case TGSI_SEMANTIC_PRIMID: info->writes_primid = true; break; case TGSI_SEMANTIC_VIEWPORT_INDEX: info->writes_viewport_index = true; break; case TGSI_SEMANTIC_LAYER: info->writes_layer = true; break; case TGSI_SEMANTIC_PSIZE: info->writes_psize = true; break; case TGSI_SEMANTIC_CLIPVERTEX: info->writes_clipvertex = true; break; case TGSI_SEMANTIC_COLOR: info->colors_written |= 1 << semantic_index; break; case TGSI_SEMANTIC_STENCIL: info->writes_stencil = true; break; case TGSI_SEMANTIC_SAMPLEMASK: info->writes_samplemask = true; break; case TGSI_SEMANTIC_EDGEFLAG: info->writes_edgeflag = true; break; case TGSI_SEMANTIC_POSITION: if (info->processor == PIPE_SHADER_FRAGMENT) info->writes_z = true; else info->writes_position = true; break; } if (nir->info.stage == MESA_SHADER_TESS_CTRL) { switch (semantic_name) { case TGSI_SEMANTIC_PATCH: info->reads_perpatch_outputs = true; break; case TGSI_SEMANTIC_TESSINNER: case TGSI_SEMANTIC_TESSOUTER: info->reads_tessfactor_outputs = true; break; default: info->reads_pervertex_outputs = true; } } } unsigned loc = variable->data.location; if (nir->info.stage == MESA_SHADER_FRAGMENT && loc == FRAG_RESULT_COLOR && nir->info.outputs_written & (1ull << loc)) { assert(attrib_count == 1); info->properties[TGSI_PROPERTY_FS_COLOR0_WRITES_ALL_CBUFS] = true; } } if (nir->info.io_lowered) { uint64_t outputs_written = nir->info.outputs_written; while (outputs_written) { unsigned location = u_bit_scan64(&outputs_written); unsigned i = util_bitcount64(nir->info.outputs_written & BITFIELD64_MASK(location)); unsigned semantic_name, semantic_index; tgsi_get_gl_varying_semantic(location, need_texcoord, &semantic_name, &semantic_index); info->output_semantic_name[i] = semantic_name; info->output_semantic_index[i] = semantic_index; info->output_usagemask[i] = 0xf; } num_outputs = util_bitcount64(nir->info.outputs_written); if (nir->info.outputs_accessed_indirectly) info->indirect_files |= 1 << TGSI_FILE_OUTPUT; } uint32_t sampler_mask = 0, image_mask = 0; nir_foreach_uniform_variable(var, nir) { uint32_t sampler_count = glsl_type_get_sampler_count(var->type); uint32_t image_count = glsl_type_get_image_count(var->type); sampler_mask |= ((1ull << sampler_count) - 1) << var->data.binding; image_mask |= ((1ull << image_count) - 1) << var->data.binding; } info->num_outputs = num_outputs; info->const_file_max[0] = nir->num_uniforms - 1; info->const_buffers_declared = u_bit_consecutive(1, nir->info.num_ubos); if (nir->num_uniforms > 0) info->const_buffers_declared |= 1; info->images_declared = image_mask; info->samplers_declared = sampler_mask; info->file_max[TGSI_FILE_SAMPLER] = util_last_bit(info->samplers_declared) - 1; info->file_max[TGSI_FILE_SAMPLER_VIEW] = BITSET_LAST_BIT(nir->info.textures_used) - 1; info->file_mask[TGSI_FILE_SAMPLER] = info->samplers_declared; info->file_mask[TGSI_FILE_SAMPLER_VIEW] = nir->info.textures_used[0]; info->file_max[TGSI_FILE_IMAGE] = util_last_bit(info->images_declared) - 1; info->file_mask[TGSI_FILE_IMAGE] = info->images_declared; info->num_written_clipdistance = nir->info.clip_distance_array_size; info->num_written_culldistance = nir->info.cull_distance_array_size; info->clipdist_writemask = u_bit_consecutive(0, info->num_written_clipdistance); info->culldist_writemask = u_bit_consecutive(0, info->num_written_culldistance); if (info->processor == PIPE_SHADER_FRAGMENT) info->uses_kill = nir->info.fs.uses_discard; func = (struct nir_function *)exec_list_get_head_const(&nir->functions); nir_foreach_block(block, func->impl) { nir_foreach_instr(instr, block) scan_instruction(nir, need_texcoord, info, instr); } }